GB Studio - top-down player jump system - V1.0.2 update
This system allows the player to jump in top-down scenes in GB Studio made games. It also allows the player to jump over obstacles i.e. holes in the ground.
This pack includes:
- jump system code
- player & hole trigger code (enables player to fall in holes, and determines when the player is jumping over (or into) a hole)
- NPC & hole trigger code (enables NPCs to fall in holes)
- NPC following player code (NPC will follow player within a set proximity of tiles)
- sprites (player, NPC/enemy)
- "cave" backgrounds
- "cave" music
*Made with GB Studio 4.1.3
Changelog
V1.02
Known Bugs:
- Player may randomly stay in the jumping sprite state
- Player may randomly fall into a hole, even if they cleared it
- NPCs/Enemies may occasionally fall into holes when they are on solid ground, or walk around atop holes in the ground
V1.01
Known Bugs:
- Player may randomly stay in the jumping sprite state
- Player may randomly fall into a hole, even if they cleared it
- NPCs/Enemies may fall into holes when they are on solid ground, or walk around atop holes in the ground
- NPCs/Enemies may reappear after already fallen into a hole
- NPCs/Enemies may randomly fall into holes (fixed in V1.0.2)
I will be updating this in the future. Any comments, bug reporting and other suggestions are welcome! Thanks and I hope you enjoy :)
Updated | 2 days ago |
Published | 4 days ago |
Status | Released |
Platforms | HTML5 |
Author | chuckiecatt |
Genre | Role Playing |
Tags | 8-Bit, Game Boy, jumping, Pixel Art, Retro, sourcecode |
Download
Click download now to get access to the following files:
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